![]() ![]() Sure enough, the combat doesn’t feel especially revolutionary, but it nails the fundamentals and is smooth, fluid and satisfying, with Kena able to link up combos and evade enemies at split-second notice with delightful responsiveness and aplomb. Kena has light attacks, heavy attacks, can roll away from danger and can also employ a shield bubble too to defend against direct attacks. Once returned in the heat of battle, the Rot can be deployed to heal Kena and bind enemies, adding some additional strategy to the proceedings.Ĭertainly then, when it comes to the combat side of things, the proceedings should prove familiar to anyone who has spent time with the 3D Zelda games and the many third person actioners that have been influenced by them. Where things get a little tricky, is that enemies scare the Rot and only by attacking them can Kena regain Courage to summon them back. More than that, they can also be used to destroy enemy spawn points and the numerous corrupted gates that bar Kena’s path. Hopping around like little shrouded, legless pygmies that are amped up on sugar, the Rot can act as a second pair of eyes and ears for Kena usefully detecting items and other collectibles in the environment that our heroine might otherwise miss. Sporting much more than just a cute façade, the Rot are a bunch of a bouncy companions that have a wide array of utility that Kena can leverage in order to help her progress through the game world. Now, don’t get it twisted – despite the less than flattering moniker, the Rot are actually the good guys (or so it seems) and take the physical appearance of bouncy little helpers cloaked in obsidian that don’t look at all dissimilar from the Sootlings seen in Miyazaki’s Studio Ghibli animated masterpiece, Spirited Away.
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